Video games often use tricks to create the magic you see onscreen. Here are some fascinating techniques developers use.Subscribe for more: dedownload.net/peoples-gameranxtv
theres the escape scene in mgs on the ps1 were when your going threw the tunnel depending on how long it takes you to complete certain tasks it keeps u in one spot and mimics you driving threw a long tunnel by loading in the same part of the tunnel over and over until you get to the next part aslong as you dont die and its seamless and that was on ps1
ACTUALLY with dark souls, most bosses follow the 4/4 time signature and then the dancer out of left field follows 3/4. So basically it would be like, prep(1) prep(2) prep(3) attack(4) with 4/4 but with 3/4 it's more like prep(1) prep(2) attack(3) prep(4) with of course the variations of that off beat fighting style
this video was brought to you by, Horizon Zero Dawn
Why don't you just get used to normal axis orientation so you don't have to change it in the settings ya inverted freak
I tried following you falcon on twitter and I can’t seem to find it.
it's not that dancer doesn't go along with the time signature, it's that it has a different time signature than any other boss
I don't understand what he's explaining about breath of the wild and triangle geometry... Why do triangles make you want to climb mountains but not other shapes?
DS3 music thing is fake one
the first trick, that renders everything that an be seen and it's in the player's field of view, was first invented by crytek and they've used it in crysis game first time I believe, which was made by their very own engine, cryengine.
Fellow inverted freak here, I blame it on afterburner, if you know what that is then you're at least as old as me 🕹
The only time I played inverted is when I’m in a airplane in a game, idk why but it feels natural.
in Spiral Knights new players get tricked to craft a really bad set of armor and weapons because game gives the bluprints to the gamers with the missions they complete. Most veterans call this "Newbie Trap"
Jokes on you Dark Souls i always turn off the music when i play games
Don't you just hate when you get an ad that buffers
Wow what a great video
Idk how people DONT play inverted
zero dawn uses the oldest rendering trick in the book of third person gaming it goes all the way back to sacrefice the render and unrender part its nothing new they just made the graficks way better then most games
Maybe you should make another video about this but in the opposite. Tricks of the hand you don't like, like for instant texture pop-in
For some reason in L4D2, no matter what, in the middle of the pack, always being attacked and always hurt the most by zombies, THE SPECIAL INFECTED, ALWAYS, ATTACK ME
#3 You ruined it for all of us
Falcon the Hero does ALL of the video essays/ commentary pieces! Very well done, Falcon the Hero... Falcon the Cerebral?
1:21 I N D A R K S O U L S 3 AH SHIT,HERE WE GO AGAIN....... Sorry had to edit wrong time frame
Can someone answer me a question i have had forever? When a certain part of an open world is not rendered, what happens to the NPC’s “daily” routines? For instance in skyrim, when i’m in the one side of the map, does the PC/console simulate and calculate the actions of NPCs in the opposite side of the map in such a way that they are always “living”? What about the animals, do they just randomly spawn wherever i’m in or are they constantly being “calculated” on the background?
i can not respect the lower health boost! But atleast everyone has it huh... Pffff
Doom did the camera render trick in 1993
8:16 bruh my guy just said GAYME
1:45 She does follow the music, but the rhythm of the the music comes from the violin, so you have to foll9w the violin instead of the drums
Actually the Dancer from Dark Souls does have a rhythm but it's not the usual 4/4 rhythm it's actually a 3/4 rhythm which is why characters get thrown off
Crash bandicoot, the original used some pretty hefty camera trickery. Basically everything was placed on 2d cards, and it would only render the cards that the screen would see. At any given time there are only 3 to 7 3d cards shown. They also do this heavily in the show The Dragon Prince on Netflix since it's a fixed camera.
thanks for explaining why i felt like Zero Dawn felt flat
Horizon Zero Dawn isn't some tech marvel for eliminating the stuff off of the screen. It's called culling and literally every game does it. It's one of the first things we learn in graphics programming.
If i find a game where i can’t invert my Y axis i just dont get to play it.
That health bar trick is awesome
I'm pretty sure almost every game used to be inverted?
I play inverted too. I've always been curious how many people actually do this though. How do you play??
I'm invert myself and I know the struggle, but the worst has got to be those Silent Hills games that had no invert option at all...
In L4D zombies attack first player and anyone near him
Then a very simple but an interesting one especially on source based games, a separate skybox that is a miniature of distant objects like mountains and buildings, and it’s located below the playable map. That’s a bit clever if you ask me, albeit an old trick.
rectangles mean dont go there - minecraft...
inverted disgusting i lost faith in falcon
The Dark Souls thing: That is wrong. Dancer of the Boreal Valley follows the music's time signature, but in notes of 3/4 and not 4/4, which is why some people instinctly find it a confusing boss, without really knowing why. However, if you are used to listening to music, have a rudimentary understanding of time signatures and know of the music - boss mechanic of the game, you can use the same "sort of predictions" of the boss's attack patterns. The Dancer of the Boreal Valley still follow the music, just in another time signature.
If you look at yourself from a third person perspective, your head looks like a joystick being pulled down when you raise your head to look up. Thus, it's more natural use inverted look if you feel yourself with this perspective. - reasoning behind inverted controls - FYI :'D
In witcher 3 your horse is always loaded offscreen. Resulting in those funny memes
The end of a health bar taking alot longer to clear then the rest you can blaim on Microsoft and their install bar... they started that trend :-)
Is there anyway to get PlayStation at free of cost? So that i can play games rather than watching gameplay in youTube.
You play.... On inverted? I want to know how and why you made that decision. What made you think 'yeah. Imma be that guy'.
Mass Effect uses ugly-low-resolution textures to keep loading wait times short, then replaces them almost immediately with higher resolution versions. It all happens so snappy you barely even notice. Many web pages work the same way. First background color, then some overall layout/template with appropriate placeholders, then the actual payload (image, video), and finally event-based post-processing. All constructed piece by piece in front of your eyes, so you actually see something meaningful even before it is fully loaded yet. You feel like "it's loading" instead of "it's stuck".
Number 1: Fallout 76. 16 times the details.
Productivity to max level: "You can paint a forest" 2:25
I play inverted
As an invert player... This is an awesome feature.
wheres the mode 7 haha
How do i completely block a channel so i will never see it again on my playlists or recomendations? No offense, you got ok content, but fuck me i cant stand the way this dude talks for a single second. "I mean.... i dunno........ they could........... i guess..... or not...............theoretically......... anyyyyyway.............."
Many of these things are trivial standard practices for all games and not specific to the game you called out..
In alien isolation the alien has two “brains” were ai in one knows where you are and in the other ai gives hints to the other one, this makes it so you have to keep running and hiding
So the horizon is not on PC just because people can set their sensitivity to milion turn around faster than game loads and game just crashes, nice
Vr works like horizon zero dawn. Things you look at are there and out of your viewcone is nothing
Uh. Weird i didn't play with the sound on for DS3 but i still got fucked
@ 6:37 that shit scared me and idkw.
Disliked 01:23 No example shown.
I remember playing GTA and the map would take forever to render on PC if you didn't have a decent PC and was trying to play GTA rather it be 4 or 5 I have had issues with both.
Inverted players are inbred
The biggest trick is that the image on an utterly flat and most likely quite thin monitor appears to be a fully three dimensional image with depth deeper than said screen is capable of physically holding.
5:11 I have to play inverted. It’s more natural to me.
fun fact: #1 is what most developers used on the n64 era so this is a developer trick from ye old times that made it to modern consoles.
The Dancer does in fact have a time signature, just not one most people can easily keep in rhythm. All other bosses in the game operate on a 4/4 time signature. The Dancer moves to 3/4 making many players think there's no relation to the music.
All my friends think I’m weird for playing inverted.. It only makes sense to Me.
in number 9 in other words it isn't bust a groove lol
This video tricked my brain. It promised be to show game techniques that trick my brain and instead I got game techniques that trick the console.
"You as a kid. No. No!" HA!!!!
02:00 No! The dancer follows the pattern but for it you need to adjust to a 3 beats rhythm as opposed to the others which are 4 beats
Hmm, I notice you hadn't included all the negative ways games use to trick your brain...more specifically anything that EA does...
Literally like every game does this. Including like, Banjo Kazooie on N64...
DEdownload User....Freako. Hmmmm. 0_0
mor dark souls
5:51 THANK YOU! So I'm not the only freak left in the world who plays inverted. That almost cured my depression. Almost. 😁...😥
To say that there is nothing next to you or behind you in Horizon Zero Dawn is BS. I get attacked from angles that ain't in front of me all the time! I recently started playing again on its ultra hard mode just to see if I can. WITHOUT new game+. ya... I really love the 1 hit KOs from tiny little watchers lol
Facts about L4D. Man I clocked in some serrrrrrious hours playing that game. Shit was so fun. And even MORE fun with friends. PC of course
What is the background music at 9:11
Why havent you guys done byb layers of fear 2 yet
Interesting, so that is how Zero Dawn has enemies with 500k or more triangles. Btw, game engines only display triangles, you can model quad sided and more sided geometry but the engine will turn it into triangles on import, so you usually triangulate beforehand so you know where they get split because an automatic triangulation by the engine might choose to split different polygons and make the effects in your textures look bad.
Horizon zero dawn one of the best? What have you been smoking?
Dishonored 2’s famous map on top of map on top of map scene!!!
I think WIPEOUT THE OMEGA COLLECTION USES a camera trick to unload everything behind the player until he's on that part of the map and allows the detail in front to be perfect
How does Sony go from a system with only 257Mb of RAM (PS3) to 8Gb of RAM (PS4)?
a third release of L4D would be an instant success, especially if they had as great a director as the other 2 and added more modding ability to the point where stuff can actually be added to the game and not just modified / replaced.
I know one: in 2d side scrollers that seem endless, its actually the background moving most of the time, not the player
Fallout 4 on console let's say you build up a settlement and there's a lot of objects if you turn fast enough you can see things despawn and respond off the edge of your screen this video is quite enlightening
oh no I have to go to the settings to change it to inverted 😭
you do realise that frustum culling, and to a lesser extend occlusion culling are normal AF and any open world game, and a lot of non-open world games use that right? not using it would be ridicilous...... (the procedural generation of horizon zero dawn is good, but the culling is nothing special)
I don't know any person who play non inverted y axis. So that must be american thing.
Any games with cars or balls or moving objects you are responsible for. When the maths are worked out for the most part it's pretty easy. However at lower speeds you start to run into divide by zero errors. That's why in some games you can really feel the difference when you slow down. Like your steering will suddenly become super responsive or your pool balls will start juddering or some other effect. It's because at these lower speeds the developers have to fudge the numbers to make it work. If they don't do a good job of it, it becomes noticeable.
Why the fuck do u play inverted. Was enjoying this countdown till he ruined my immersion
Not a numbers guy just think they should stop ripping through them and take their time to make them
Inverted ewww I only play that with planes I *HATE* THE GAMES THAT DONT HAVE INVERTED WITH PLANES
#3 just kinda ruined it for me. Now I feel sad whenever I got through a fight with low health PS: That explains why I felt like I was kinda tanky in ACO when my health went red. I thought it was just in my head.